Overall, these new rematches have been very fun to try out and definitely have provided some challenging content with some sweet spellement rewards!Įnjoying the fight? Let us know in the comments down below! However, unlike previous gauntlet bosses, this one can be used to recharge the gauntlet, which means you can craft it for a lower cost. If upgrading is needed in your guild house, azoth can also be dropped from this rematch. Similar to other housing gauntlet bosses, he will also drop this trophy. Lord Nightshade will also drop one of the new cantrip spells To The Commons. Lord Nightshade will drop Rank 1 and 2 Spellements. Support 3 (can also use dark pact or any different blades) I was able to do around 45,000 damage in one run even with a -40% weakness so having a little less damage and pierce will work just fine. I used this strategy on my storm with 175% damage and 38% pierce. Here is a strategy that I was able to use to beat nightshade in 3 turns. Using the spell Nightbringer, you will be able to nullify the bubble cheat and make this fight much more simple. While this fight can seem very difficult, when broken down it can easily be done in 3 turns. The bubble will not be changed, meaning the fight will end when Nightshade kills your team with his 100,000 damage deer knight at the end of the turn. If the bubble is changed, Lord Nightshade will cast 3 100% indemnity shields. “Kneel! For I am the harbinger of your demise!”Īt the end of every turn, Lord Nightshade will cast a moon deer knight that deals 100,000 base damage with no DOT. This spell will be capped by the equalize bubble. If a wizard joins the fight late, Lord Nightshade will cast a ship of fools that deals 100,000 base damage. This will cause the deer knight at the end of the turn to deal 100,000 damage and end the fight. “Your doom is now”Īt the start of turn 11, Lord Nightshade will cast a 75% doom and gloom bubble removing the damage cap. “It’s almost here”Īt the start of turn 7, Lord Nightshade will cast another equalize bubble that caps all damage at 4,000. “And closer…”Īt the start of turn 5, Lord Nightshade will cast another equalize bubble that caps all damage at 2,000. “Closer…”Īt the start of turn 3, Lord Nightshade will cast another equalize bubble that caps all damage at 1,000. “Your doom approaches”Īt the start of the battle, Lord Nightshade will cast an Equalize bubble that caps all damage at 500. His main cheat mechanic centers around an Equalize bubble he casts at the start of the fight. Unlike when you fought him in Wizard City, Lord Nightshade will have a ton of new cheats to slow you down. For example, if the owner is level 50 and they go in with three level 150 Wizards you will be given the level 50 version of the fight. The fight will scale to the owner’s level. After beating Lord Nightshade, go back to your house and pick up the trophy where you originally placed the rematch. The trophy can be obtained by beating the Lord Nightshade rematch. Lord Nightshade’s recharge will cost 50 perfect onyx, 25 red mandrake, 2 blood moss, and a Lord Nightshade rematch trophy. #Wizard101 red mandrake full#Recharges will allow you to fight the boss again without paying the full price for a new gauntlet item. Raquel also sells recharges for these gauntlets. For Lord Nightshade you will need 50 perfect onyx, 60 red mandrake, and 4 blood moss. Luckily, the recipes are not too difficult. These new rematches will also require some crafting. She will provide you with rematches from the end of world bosses from the first arc: Lord Nightshade, Krokopatra, Meowiarty, Jade Oni, and Malistaire. Rematches can be found from a new vendor in the Arena, Raquel. In this article we will be covering the Lord Nightshade rematch. Tired of your max level wizards not being able to farm for spellements? Looking for some new challenging end game content? Rematches are here to give you exactly that! All 5 arc one final bosses are back with more power and cheats then ever.
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